- Working in a team
- Designing game modes
- Integrating game elements with other teams
- Communicating with multiple other departments
Kojima Drive is a local multiplayer party game comprised of multiple minigames developed by a full cohort of 25+ final year students including myself.
The game has a central hub which can be explored. Checkpoint areas are used to load minigames, each minigame allows players to earn score which can be spent to unlock alternative vehicles and compete with your friends.
- Programming a car deformation system
- Programming car grappling system
- Designing and implementing attachable objects such as caravans and gliders and the logic behind these