- All development and design
A solo-dev project I have managed during available weekends.
Penny Pusher is born from a childhood enjoyment of amusement arcades and a dislike for ad-heavy mobile versions of this arcade classic.
Taking simple physics mechanics and adding prizes, daily rewards and a leveling mechanic, Penny Pushed keeps it simple yet enjoyable to return to.
- Physics balancing
- Optimizations for a large number of physics objects at a time
- Responding to bugs raised and user reviews
- Maintaining a released game